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This week Path of Exile 2 will receive a patch with significant improvements

Game director Path of Exile 2 Jonathan Rogers (Jonathan Rogers) told about the closest improvements of the game that will enter into force this week with the release of Patch 0.1.1.

The developer noted that the studio Grinding Gear Games Actively studying the reviews of gamers and works on large -scale updates on the way to the full release of the game. To begin with, the authors focused on those elements that are easiest to improve, and more global changes should be expected over time. Coming patch 0.1.1 will offer:

Changing balance on high -level cards. The number of monsters, chests, artifacts, entities and so on is affected.

A variety of cards with Casinor2pbet.co.uk towers – the developers will add four new cards, while the existing map of the lost towers will be processed.

More cards with bosses in order to match the promised dynamics "One boss once every four cards". At the same time, the authors introduce a new type of tiles, with which you can add bosses to the nearest cards yourself.

Various visual improvements of opponents for better control of the battlefield. This is especially true for the effects of spontaneous explosions.

The citadel will now appear closer to the center of the Atlas, and players will be able to see it from a more distant distance in the fog of the war.

Rebalance of the properties of some high -level objects. Most of the unique items will be strengthened.

Early version Path of Exile 2 Available on PC (Steam, EGS, Own Client), PlayStation 5 and Xbox Series. Title will go into a full release during this year, and then it will become conditionally paid.